Progression map
How the progression systems connect
My Party Is Grinding advances through a five-hero party, class skills, gear, and account-wide growth. The official store description confirms five classes, four acts with ten stages each, and five difficulty tiers.
- 1Build the five-hero party
Knight, Warrior, Assassin, Archer, and Mage form the five class paths.
- 2Equip active skills
Each class can equip up to four active skills, then grow through passives and stat points.
- 3Move through four acts
Forty stage keys form the campaign route, with difficulty extending from Normal to Inferno.
- 4Layer the gear systems
Twelve gear slots connect into gems, engraving, enchanting, and extraction.
- 5Invest in account growth
Orb Circuit, constellations, and collections add long-term party-wide progression.
Build basics
Build around your party's roles
Compare the 30 active skills by class, then filter 408 gear entries by level, rarity, slot, and compatibility. Prioritize the upgrades that improve your weakest role without slowing the rest of the party.
Coin & farming baseline
Farm the highest stage you clear consistently
Auto-challenge can repeat the current stage, while offline catch-up can accrue for up to eight hours. Use the 40-stage index to pick a reliable target, then move up when your clear speed remains steady.
Repeat the highest stage your party clears consistently, then compare clear speed again after a meaningful upgrade or gear change.
Hero paths
Five classes, five complete paths
Each class has 16 stages. Class pages connect the opening form, later forms, and matching active skills in progression order.